VaeVictis 161- special game issue (March/April 2022)
VaeVictis 161- special game issue (March/April 2022)
VaeVictis 161- special game issue (March/April 2022)
VaeVictis 161- special game issue (March/April 2022)
VaeVictis 161- special game issue (March/April 2022)

VaeVictis 161- special game issue (March/April 2022)

£15.95
(VAT Free)
Earn 15 Loyalty Points
In stock
+
Part Number
VAJ161
Brand
VaeVictis
Information

Synopsis

NEWS

Jeux sur cartes, toutes les nouveautés
La bibliothèque stratégique
Les règles de jeu avec figurines
La revue des revues
Les Clubs et la parade des miniatures
ANALYSE

Across the Bug River (VUCA Simulations)
Canvas Falcon (auto-édition)
Sacred Oil (Thin Red Line Games)
Crusader Kingdoms (Worthington Games)
Medium Aevum (Les XII Singes)
The Mission (White Dog Games)
Santander 1937 (SNAFU Design)
L’Art de la Guerre V4 (Onyx)
Pony Wars (Baccus)
HOBBY

Jeux d’histoire : jeux aléatoires ?
Une campagne DBA sur la journée
Représenter l’infanterie napoléonienne au un pour un
RULES

Pugnate ! Règles de gladiateurs
SCENARIOS

Medium Aevum - Ce n’est pas de la petite bière
Campagne Guiscard 2 : sur les terres des Mirdassides
Italie 1945 pour ASL
France 1944 pour M44
Campagne pour le Mali, Opération Serval
ART OF WAR

L’infanterie de la Vieille Garde au combat
Wargame with die-cut counters : "La garde avance!", waterloo 1815 the last square

‘La Garde avance!’ is an original module for the Jours de Gloire series, set at battalion scale.
It covers the last attack of the French army during the Battle of Waterloo. Napoleon’s last reserve, six battalions of the Middle Guard and five battalions of the Old Guard, set off in square formation to assault Wellington’s thin red line that was still holding its positions, while Blücher’s forces were becoming an ever greater threat on the French army’s right flank.
The scale is 100 m per hexagon and one Strength Point corresponds to about 200 infantry, 150 cavalry or 2 guns. The historical scenario has 5 turns, each covering twenty minutes of real time. A game of La Garde avance! should last around 1 hour.

Scale :

Game turn : 20 mn
1 SP : about 200 infantry, 150 cavalry or 2 guns.
1 hex = 100 m
Game duration : around 1 hour

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