Continuing this exciting new series of guides for wargamers, Dan Mersey gives a wargamer’s perspective on the North African campaign of World War II. Dan gives an overview of events from the opening British successes against the Italians, to the famous duels between Monty and the Rommel (the Desert Fox), right up to the US-led invasion of Operation Torch and the eventual defeat of the Afrika Korps, and offers advice on how to recreate these on the gaming table. Daniel Mersey discusses factors to consider when choosing an appropriate set of commercially available rules, or devising your own, to best suit the scale and style of battle you want and to capture the flavour of the period. The relevant ranges of figures and vehicle models are also reviewed. Analysis of the forces involved, organization, tactics and strategies will help with building your armies and there are interesting scenarios included. Whether this is a new period for you, or you are looking to refresh your existing interest in the period, this handy guide is sure to hold much if interest for you.
Map showing the side of a hill, perfect for simulating scenarios such as the Battle of Hastings.
The map meets the Cry Havoc standard, is printed in high definition (300 dpi) and on a strong varnished cardboard similar to that of the original maps.
Large board of overlays representing towers and walls under construction, as well as scaffolding.
The map meets the Cry Havoc standard, is printed in high definition (300 dpi) and on a strong varnished cardboard similar to that of the original maps.